Unit 1
Inventory Task
Fallout 3

The inventory in fallout 3 is weight based inventory
where you are limited to a weight that you can carry, each item has weight some
weighing more or less than others. You can also upgrade your inventory in the
game to increase the weight that you can carry. The user interacts with the
inventory by using the controller. You press a button on the controller to
bring it up and then you can cycle through the different menus using the
controller. Through the inventory you can access the items that you have and
you can also upgrade the attributes that you have such as speech and repair.
The inventory suits the game play very well because it suits the environment
that the game is set in as the game is set in a wasteland and the inventory
looks old and like it’s made with old parts. I think that this inventory is
very good because I like the way it looks and the way that you interact with
it. This may influence my design because I like the way that you access the
inventory and the way it looks.
Skyrim:
The inventory in skyrim is a weight based inventory where the
player is limited by the items they can carry by the maximum weight they can
carry. Each item weighs a different amount, you can also increase the amount of
weight that you can carry by upgrading the stamina stat when you level up.
Within the inventory the player can control the items that they are carrying,
they can equip or drop the items. The player can access the inventory by
pressing B then going to inventory. I think that the inventory suits the game
play very well because it is transparent so you can see the background in
skyrim. I really like the skyrim inventory because it looks good, suits the
game play very well and you can access a lot of stuff from it. This may
influence my design because I like how it is transparent so the can see the
game in the background.
Minecraft
The inventory in minecraft is a limited inventory type to
where you are limited to the items you can carry. The user can interact with
the inventory by pressing the E key on their keyboard, this brings up the
inventory menu where the player can move things around the inventory by
clicking them. Within the inventory the player can control the items that they
are carrying. They can also control the armour they are wearing by dragging a
piece of armour to the armour menu next to the player, they can also craft
items in the inventory by using the 2x2 square. I think that the inventory
suits the game play because there are no round edges everything is square just
like it is when it is in the game. I don’t like the inventory in minecraft
because I think that it is very boring as it has no colour to it and the layout
is also boring. This may influence my design because I like how you can see
your character.
Sword of the stars the pit:
The inventory in SOTS the pit is a sized based
inventory where you are limited to whatever you can fit in the inventory. Some
items are bigger than others so therefore they will take up more space in the
inventory. I like this inventory because you have to think about how to layout
your items to make more space. The user can move the items around by clicking
in them. The user can open the inventory by pressing the start key. I think
that the inventory suits the game play because it looks scfi, which is what the
game is about. I like this inventory a lot because I like how it is size based
and I also like the way it looks. this may influence me on my inventory